Tomb Raider – Tomb of the Unworthy
1159 March 31, 2013by UKSquareEnix After the launch of the acclaimed Tomb Raider, the development team at Crystal Dynamics gathered to discuss their favorite tombs, climbing and action sequences. In the first of three videos, viewers are given a glimpse of the Tomb of the Unworthy, one of the optional challenge tombs Lara can solve to earn additional …Read more »
Destiny – Character Development Video
1376 March 29, 2013by Bungie From the creators of Halo comes Destiny, an MMO FPS. Originally screened as part of Bungie’s GDC 2013 presentation, this video provides a rare glimpse into the character art, development, and design of Destiny — from early sketches and concept art, to animation and in-engine 3D character models. This game is announced release …Read more »
The Walking Dead: Survival Instinct – Behind the Scenes
1454 March 18, 2013by gamespot Check out a The Walking Dead: Survival Instinct behind the scenes video with Norman Reedus and Michael Rooker. The Walking Dead: Survival Instinct is out on March 22.
Resident Evil 6 x Left 4 Dead 2 – Free Character Crossover DLC
1338 March 15, 2013by CapcomUnityVideos RE6 producer Yoshiaki Hirabayashi takes you behind Capcom and Valve’s match made in hell: Resident Evil x Left 4 Dead 2. This crossover is exclusive to the PC.
Killzone Mercenary: Developer Interview
1025 March 15, 2013by sceablog Check out this interview with one of the developers of the first Killzone installment for the Playstation Vita!
God of War: Ascension – Unchained – Death of a Juggernaut
1462 March 14, 2013by PlayStation Is it a Minotaur meets a Troll with a twist of Cerberus? Here’s a deeper look at the creation of the Juggernaut, or as we call him internally, “The Elphantaur”.
The Making of: ROM City Rampage (Retro City Rampage)
1286 March 12, 2013by VblankEntertainment How Retro City Rampage’s core was crunched down to a REAL 8-BIT game and how 8-BIT games are made. TWITTER: @BriProv http://RetroCityRampage.com TWITTER: @BriProv / @RetroCR
Rise of the Triad Production Diaries – Part 2: Virtual Teams
1165 January 20, 2013by InterceptorEntertain Meet our team at Interceptor Entertainment and see how we work from all over the world! Learn more about how we manage our virtual team in our developer blog! http://interceptor-entertainment.com/developer-blog-2-managing-a-virtual-team/
DmC Xbox 360 vs. PS3 Like-For-Like Frame-Rate Tests
1300 January 17, 2013by DigitalFoundry The exact same clips analyzed with Digital Foundry performance tools. Which version sticks more closely to the target 30FPS? Read the full Digital Foundry analysis: http://www.eurogamer.net/articles/digitalfoundry-dmc-face-off
Rise of the Triad Production Diaries – Part 1: Rebooting a Classic (Extended Cut)
1111 November 5, 2012by InterceptorEntertain Watch as the team at Interceptor Entertainment discusses how they’re reviving the Apogee classic in the first part of our production diaries! See more at RiseoftheTriad.net or on Facebook/RiseoftheTriad