DOOM – Big Updates, New Content and PartyPlay
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This week on July 29, we look forward to releasing Free Update 2, which includes two new multiplayer game modes. Exodus is a one-flag capture-the-flag mode with an added twist of constantly moving bases and flags. Sector is an objective-based capture-and-hold mode where players compete to take control of zones and then hold them to score points. Both modes can be played on any existing or future maps.
This update also adds some tremendous tools and fun new capabilities for SnapMap fans, including: customizable weapon wheel functionality – so players can carry and select multiple weapons, just like the campaign; jump pads with logic to set distance, speed and direction; 30 brand-new Hell-themed modules; an expanded weapon list; a new playable demon – the Mancubus – as well as a laundry list of improvements to the Community HUB, editor and logic capabilities. Check back here early next week for a detailed list of additions and changes. These new modes and all of the SnapMap content and updates are free to all players.
Next week, we are thrilled to be launching our first premium multiplayer DLC, Unto the Evil. This package includes three new multiplayer maps, a brand-new playable demon called The Harvester, a new weapon (the EMG Mark V pistol), the new Kinetic Mine equipment, a bad-ass robotic armor set with new customization options, new hack modules, taunts and more. Everything in Unto the Evil is usable in all existing maps and modes.
To get even more information on DOOM, check out featured content on Bethesda.net and follow the game on its official social media channels.
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